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LED-Scope Kit Parts 1 & 2:
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The LED-Scope
Kit is now
available
to order on line
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Now Available:
The LED-Scope Kits, Parts 1 & 2
Learn Electronics by Doing
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The kits are structured to maintain a high interest level. A few academic sections are needed, but most chapters follow the pattern of:
1) A small amount of theory
2) How it is applied
3) Constructing the circuit
4) Testing the circuit
5) A brief chapter summary
Click HERE to view testimonials from some of out students.
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Note: The kits Do Not contain the Tools required for assembly.
Click HERE to view a Recommended Tools list |
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Part-1, Basic Electronics
and
Part-2, The LED Array Oscilloscope Together
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Purchase both Part-1 and Part-2 together
and get Part-1 for half price
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| $299.99 ($11.99 S/H)) |
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Part-1, Basic Electronics |
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Basic Electronics teaches: |
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The nature of “Electricity” |
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Basic electronic components |
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How to read a schematic diagram |
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How to solder |
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How to un-solder |
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How to use a Digital Multimeter |
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How to use Ohm’s law and some basic math to analyze circuits |
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After some basic electronics theory and practice, ten theory/build teaching modules start with passive components. Next, diodes and transistors are used to build control circuits and an amplifier.
The final sections use analog and digital Integrated Circuits (ICs) to teach the basics of working with an operational amplifier and digital logic gates. The knowledge and skills gained in this section are then put to use to build the next, more advanced, LED Array Oscilloscope in Part 2.
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This kit contains two printed circuit boards, components to build the power supply and the main Signal Generator board (plus spare parts), a piezo speaker, wall-mount transformer, and all instruction on CD.
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$99.99 (+11.99 S/H)
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In Development: Part 3: Microcomputer Controlled Graphics
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With the addition of a new circuit module containing a Microchip PIC microcomputer, the 240 LED array is reused as a graphics display.
The electronic hardware in this section is minimized to demonstrate how a microcomputer can be used to replace hardware with software.
Using only software, the display can be reconfigured to become a digital clock/calendar, a scrolling message display, a chart recorder, or video game like Pong. The results of each programming experiment are visual, so motivation is kept high. The student’s imagination can now be applied to create new applications.
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